Official Patch Notes · Korean Service

AION 2 Patch Notes — September 4, 2026 (Emergency Maintenance: Class Care)

An off-cycle 'class care' balance pass, pulled forward into a 90-minute emergency maintenance so that it lands separately from the new Sanctuary due on September 9. The Templar takes the largest share: the two attack chains swap which cooldown their spec #4 reduces, Warding Strike is lengthened to 30s to pay for it, the Executioner buff doubles to 20s, and Judgment trades 5% PvE damage for 7% less in PvP. The Assassin's Illusive Clone drops to a 90s cooldown, Elemental Fusion and the Cleric's Bolt each gain 20% PvE damage, Prayer of Amplification is rebuilt around damage amplification instead of cooldown, and Judgment, Ambush Stance and Dark Crush are all fixed for the invulnerability state. Two days after launch the Rift of Time and Space Contest reopens its headcount from 60–200 to 25–500, and Watcher Kaira's spawn base shifts to 01:00. Translated from the official Korean notice.

Last updated: September 4, 2026

Maintenance window & why it happened

The second unscheduled maintenance in as many days, and unlike the September 3 one this is a real balance patch. The notice went up on the morning of September 3 as an advance warning with the contents listed as 'to be announced', and the contents were appended to the same article at 03:00 on September 4, ninety minutes before the servers went down.

Date and timeSeptember 4, 2026 (Fri), 04:30 – 06:00 KST (1 hour 30 minutes)
ImpactThe game cannot be played for the duration.
Reason givenTo apply the class balance adjustments ahead of the new Sanctuary 'Snowfield of Lament' due on September 9 (Wed), so that a balance pass and a content patch do not land at the same time.

In the operator's own words the aim is to reduce the confusion that would come from applying the new Sanctuary and the class balance adjustments simultaneously, and to provide a more stable game environment. The note apologises for the run of back-to-back emergency maintenances.

Class Care

'Class care' is the operator's term for an off-cycle balance pass. This one delivers the four changes previewed at the end of the September 2 note — the Templar's Shield Smite, the Assassin's Illusive Clone, the Spiritmaster's post-bugfix DPS and the Cleric's PvE damage — and goes considerably further, adding a Ranger and Chanter pass and a set of fixes for skills that misbehaved while the character was invulnerable.

The Templar gets the largest share. The two attack chains swap which cooldown they reduce: the Vicious Strike chain's spec #4 now shortens Warding Strike instead of Punishment, while the Pummel chain's spec #4 now shortens Punishment instead of Warding Strike. Warding Strike's own cooldown is lengthened to pay for it, and the Executioner buff doubles in duration.

Templar (수호성)

SkillChange
Shield SmiteChanged into a move-enabled skill by default, and its motion is improved.
Vicious Strike · Decisive Strike · Desperate Strike · Threatening BlowSpec #4 changes from a 2s Punishment cooldown reduction to a 2s Warding Strike cooldown reduction. PvE damage raised by 20%.
Pummel · Punishing StrikeSpec #4 changes from a 1s Warding Strike cooldown reduction on a Punishing Strike hit to a 1s Punishment cooldown reduction on a Punishing Strike hit. PvP damage lowered by 7%.
JudgmentPvE damage raised by 5%. PvP damage lowered by 7%. Fixed Judgment not activating correctly while in an invulnerability state.
PunishmentThe Executioner buff's duration changes from 10s to 20s. PvE damage lowered by 10%.
Warding StrikeCooldown changed from 25s to 30s.

Assassin (살성)

SkillChange
Illusive CloneBase cooldown changed from 120s to 90s. Spec #4 changes from a 30s cooldown reduction to a 50% chance of additional damage on a critical hit during the duration.
Ambush StanceFixed the Ambush Stance passive not working correctly while in an invulnerability state.

Spiritmaster (정령성)

SkillChange
Elemental FusionPvE damage raised by 20%.
Flame BlessingSpec #5's damage increase when attacking a target immune to action-blocking changes from 50% to 100%.

Ranger (궁성)

SkillChange
DeadshotSpec #5's additional damage on hit changes from 30% to 50%.

Chanter (호법성)

SkillChange
OnslaughtFixed the Spinning Strike cooldown reduction not working correctly when spec #3 and spec #4 are equipped.
Dark CrushFixed Dark Crush not activating correctly while in an invulnerability state.

Cleric (치유성)

SkillChange
BoltChanged into a move-enabled skill by default. Spec #2 changes from a move-enabled skill to a 300 accuracy increase. PvE damage raised by 20%.
Prayer of AmplificationBase cooldown changed from 90s to 60s. Spec #1 changes from a 30s cooldown reduction to a 20% PvE damage-amplification and 10% PvP damage-amplification increase. Spec #5 changes from a 20% PvE and 10% PvP damage-amplification increase to a 10% increase to all-attribute damage amplification.

Rift of Time and Space Contest fixes

Two days after the Contest launched in the September 2 patch, its headcount limits are thrown wide open in both directions — the floor drops so matches can actually fill, and the ceiling more than doubles.

BeforeAfter
Participants per sideMinimum 60 – maximum 200Minimum 25 – maximum 500
  • Fixed the objective Monoliths not disappearing and remaining in place after the Rift of Time and Space Contest ended.

Abyss fixes

  • The spawn start time of 'Watcher Kaira', who appears in Lower Reshanta in the Abyss, is changed. The boss now spawns every 4 hours counted from 01:00, rather than from 00:00 as announced on September 2.

Frequently asked questions

  • What is 'class care' in AION 2?

    Class care is the operator's own term for an off-cycle class balance pass, applied outside the regular Wednesday maintenance. This one ran in a 90-minute emergency maintenance on September 4, 2026, and the stated reason for pulling it forward was to keep the balance adjustments separate from the new Sanctuary content patch due on September 9, so the two would not land together and cause confusion.

  • What changed for the Templar in the AION 2 September 4 class care patch?

    The two attack chains swap which cooldown they shorten. The Vicious Strike, Decisive Strike, Desperate Strike and Threatening Blow chain's spec #4 now cuts 2s from Warding Strike instead of Punishment, and gains 20% PvE damage. The Pummel and Punishing Strike chain's spec #4 now cuts 1s from Punishment instead of Warding Strike, and loses 7% PvP damage. Warding Strike's own cooldown is lengthened from 25s to 30s, Punishment's Executioner buff doubles from 10s to 20s while the skill loses 10% PvE damage, and Judgment gains 5% PvE damage but loses 7% in PvP. Shield Smite also becomes a move-enabled skill with an improved motion.

  • How many players can join the AION 2 Rift of Time and Space Contest now?

    From the September 4, 2026 maintenance the limits are a minimum of 25 and a maximum of 500 players per side. That replaces the minimum of 60 and maximum of 200 announced when the Contest launched on September 2, lowering the floor so matches can fill and more than doubling the ceiling. The same patch also fixed the objective Monoliths remaining in place instead of disappearing once a Contest ended.

  • What was fixed about the invulnerability state in AION 2?

    Three separate skills were not working correctly while the character was in an invulnerability state, and all three were fixed in this patch: the Templar's Judgment was not activating, the Assassin's Ambush Stance passive was not working, and the Chanter's Dark Crush was not activating.

  • When does Watcher Kaira spawn in AION 2 after September 4?

    Watcher Kaira spawns in Lower Reshanta every four hours counted from 01:00. The September 2 patch had made the spawn guaranteed rather than a 20% chance and set the cycle from 00:00; this patch shifts only the base time by an hour, leaving the four-hour cycle and the random spawn point unchanged.

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