AION 2 Patch Notes — July 22, 2026
The July 22, 2026 update rebalances survival skills across every class (shorter durations, undispellable max-HP buffs, single-target life-steal, lower charge-skill CC chances), delivers a large Brawler rework headlined by an Ascending Blow spec overhaul, adds the new Transparent Map overlay, and opens AION 2's first Server Transfer service (July 22–28, from 1,000 Quna). Translated from the official Korean update note.
Last updated: July 22, 2026
Class Changes
The July 22 pass is a defense-and-CC rebalance: block-stance specs are reworked, charge-skill stun chances drop, survival-skill durations shorten across every class that has one, max-HP buffs become undispellable, and life-steal goes single-target. The Brawler gets the largest kit rework. Skill names are mapped through the game data.
Common (공통)
| Skill | Change |
|---|---|
| Focused Block / Shield of Protection / Focused Defense / Evasion Stance | The spec #3 'consecutive cast +1' effect changes to '+20% movement speed for 3 seconds on a successful block'. |
| Rush Strike / Shield Rush / Shoulder Tackle | Status-effect (CC) chance is lowered. |
| Tenaciousness / Comrade in Arms / Barrier Spell / Mother Nature's Breath / Command: Proxy / Unstoppable | The duration of these survival skills is lowered. |
| Noble Armor / Guardian Blessing | The max-HP-increase skills are changed so their effects cannot be removed. |
| Life steal | Life-steal effects now apply to a single target only. |
Gladiator (검성)
| Skill | Change |
|---|---|
| Rush Strike | Knockdown chance 50% ▶ 30%. |
| Tenaciousness | Spec #5 duration increase 2s ▶ 1s. |
| Experienced Counterstrike (passive) | The base damage-amplification increase no longer overwrites Wave Armor's ×1.5 damage-amplification increase. Frontal damage amplification adjusted: 5% / 10% / 15% ▶ 4% / 8% / 12% (at Lv10 / 20 / 30). |
An improvement pass on the Gladiator's skill-chaining mechanism is planned — the schedule will be announced in a future update note.
Templar (수호성)
| Skill | Change |
|---|---|
| Battlefield Banner | Spec #5 combat-speed increase 10% ▶ 15%. |
| Shield Rush | Stun chance 50% ▶ 30%. |
| Comrade in Arms | Duration 10s ▶ 6s. |
| Noble Armor | Can no longer be removed by enhancement-magic-dispel effects. |
| Taunt | Spec #1 PVE damage-resistance reduction 25% ▶ 20%; spec #1 PVP damage-resistance reduction 12.5% ▶ 10%; spec #5 critical-damage-resistance reduction 7% ▶ 5%. |
| Punishment | Executor PVE damage-amplification increase 10% ▶ 15%; Executor PVP damage-amplification increase 5% ▶ 7.5%. |
| Vicious Strike | Spec #4 'Warding Strike cooldown −1s' ▶ 'Punishment cooldown −1s'. |
| Pummel | Spec #4 'on Punishing Strike hit, Punishment cooldown −2s' ▶ 'on Punishing Strike hit, Warding Strike cooldown −2s'. |
| Fury (passive) | The base damage-amplification increase no longer overwrites Second Skin's ×1.5 damage-amplification increase. Frontal damage amp 2% / 4% / 6% ▶ 3% / 6% / 9%; PVE damage amp 20% / 30% / 40% ▶ 18% / 26% / 34%; PVP damage amp 10% / 15% / 20% ▶ 9% / 13% / 17% (at Lv10 / 20 / 30). |
| Insulting Roar (passive) | Attack values adjusted: 8% / 11% / 14% ▶ 10% / 15% / 20% (at Lv10 / 20 / 30). |
Brawler (권성)
| Skill | Change |
|---|---|
| Unstoppable | Cooldown-increase effects no longer apply to it. Spec #5 duration increase 2s ▶ 1s. |
| Rampage | Can no longer be removed by enhancement-magic-dispel effects. |
| Pulverize | Fixed the spec #3 [Frontal Breakthrough (정면 돌파)] ×1.5 effect not applying. A tooltip is added for the 0.5-second re-trigger limit on hit stacks. |
| Ascending Blow | The base effect gains a 50% chance of a 3-second aerial bind at max charge in [Normal] and during [Rampage]. Spec #2 '[Normal] skill speed +30%' ▶ guaranteed critical hit. Spec #3 'movable while charging' ▶ 'Ascending Blow Accuracy +30%'. Spec #4 'aerial bind at [Normal] max charge / during [Rampage]' ▶ 'up to +20% damage the fewer targets are hit'. Spec #5 'cooldown −50% during Rampage' ▶ '+50% damage to CC-immune targets'. |
| Whirlwind | Spec #4 'frontal damage-amplification increase' ▶ 'move to the target's front'. |
| Exploding Fist | The base effect now includes [Normal] skill speed +30%. Spec #2 '[Normal] skill speed +30%' ▶ 'on hit, +10% frontal damage amplification for 10 seconds'. Spec #5 extra damage now scales with the charge stage. |
| Shoulder Tackle | The base effect now restores 50 Rage. Stun chance 50% ▶ 30%; stun duration 2s ▶ 3s. Spec #5 'restore 50 Rage' ▶ 'stun chance +25%'. |
| Ground Smash | Fixed so the skill's cooldown is no longer reset when Rampage is activated or released. |
Ranger (궁성)
| Skill | Change |
|---|---|
| Bow of Blessing | Spec #2 critical-hit-proportional attack-increase conversion rate 20% ▶ 10%. |
| Mother Nature's Breath | Duration 10s ▶ 6s. |
Chanter (호법성)
| Skill | Change |
|---|---|
| Barrier Spell | Spec #5 duration increase 2s ▶ 1s. |
| Guardian Blessing | Can no longer be removed by enhancement-magic-dispel effects. |
| Rushing Smash | The pre-skill delay motion is sped up. |
| Dark Crush / Piercing Strike | PVE damage +7%. |
| Wind's Promise (passive) | Crit-damage amplification adjusted: 5% / 10% / 15% ▶ 12% / 19% / 26% (at Lv10 / 20 / 30). |
Cleric (치유성)
| Skill | Change |
|---|---|
| Condemnation | PVE damage +5%. Spec #4 '75% chance to reset the cooldown' ▶ 'reset the cooldown on a critical hit'. |
| Noble Aura / Judgment Thunder / Divine Punishment | PVE damage +10%. |
Spiritmaster (정령성)
| Skill | Change |
|---|---|
| Command: Proxy | Base duration 5s ▶ 4s. Spec #1 duration increase 5s ▶ 2s. |
Content & Systems
Transparent Map
A new 'Transparent Map' is added — a map feature that overlays the current zone's terrain outline and walkable paths semi-transparently on top of the game screen. Unlike the minimap it doesn't block your view, letting you see the roads and key information around your character at a glance while moving.
- Displayed information: the zone's terrain outline and movement paths centered on your current position, with key points shown as markers — quests, NPCs (shop / crafting / warehouse), travel points (Kibelisks, Rifts of Time and Space, flight circles), dungeon entrances, field bosses, and Empyrean Lord's Traces.
- Hovering a marker shows a tooltip with the target's name, altitude and remaining distance. Party / force member positions are also shown on the Transparent Map.
- Available zones: major territories and instanced content such as sealed dungeons, quest dungeons and party dungeons.
Shop
- 'Stargem Song Wings (Soul-bound)' (별보석 노래의 날개 — name provisional) is added to Chapter 1 of the [Subscription-Pass Shop].
- During the server-transfer period, some items move from [Shop – Sand Breeze Trading – Special] to [Material Conversion – Special – Sand Breeze Trading]: 'Odyle Energy (Soul-bound)', 'Unknown Rift Challenge Ticket (Soul-bound)', 'Instant Complete: Daily Dungeon (Soul-bound)' and 'Instant Complete: Nightmare (Soul-bound)'.
Promotions — Server Transfer
The first Server Transfer service opens. Sold under [In-game Shop] → [Server Transfer] from July 22 (after regular maintenance) to July 28, purchasable daily between 20:00 and 24:00 KST.
| Item | Price | Limit |
|---|---|---|
| Base cost | 1,000 Quna | Once per account |
| Per-character cost | 200 Quna per transferred character | — |
| Slot-expansion cost | 1,000 Quna per expanded slot | — |
Price example: moving 2 characters costs 1,400 Quna — but if the destination server's free slots are all locked, 2 slot expansions are added for a total of 3,400 Quna.
Rules & conditions
- Transfers are only possible between servers of the same faction, are limited to once per account, and go from one server to one server. There is no limit on how many characters you move in that one transfer.
- Daily at 20:00 each server's inbound/outbound capacity updates; if your server's outbound or the destination's inbound is full, the transfer is unavailable.
- Character requirements: level 45+, standing in a town (not in the Abyss, a Rift of Time and Space, or a dungeon), not in a legion or with a pending legion application, and no mission [duty] quest in progress.
- No unclaimed currency/items anywhere: nothing listed or unsettled on the brokerage, nothing unclaimed in the shop storage, and no unread mail in the transferring character's mailbox.
What transfers
- Almost everything moves with you and merges with the destination server: characters, Quna/mileage, Abyss points, membership and membership passes, Daeva Pass (character) progress, titles, achievements, wardrobe, wings, pets, divine stones, Pantheon, Arcana, Monolith, Empyrean Lord's Traces, season missions and season ranking points, skills/Stigmas, quests, crafting and gathering records, friend lists and more. See the official note for the full transfer table.
- Kinah only transfers from the character cube inventory and character warehouse — Kinah in the server warehouse does NOT transfer. Server-warehouse items don't transfer either (only the expansion record, taking the higher of the two servers), so move anything you want to keep into a transferring character's inventory first.
- Exceptions: the mail block list does not transfer; server-limited Daeva Passes and Growth Supports cannot transfer if the same one is already active on the destination server; duplicate special pets/appearances are compensated with exchange tickets ('Pet Exchange Ticket', 'Daeva Pass Shop Coin: Encore', or a 'Single-item Exchange Ticket' later).
- Your character is renamed to '@temporary-name' on arrival — you pick a new name on first login (your old name is unavailable if taken on the destination server). Racial understanding: you choose to keep either your current server's or the destination's; the origin server's is reset regardless.
- Cautions: a completed transfer application cannot be cancelled or restored; the account cannot log in while the transfer runs (at least 1 minute, longer under load); completion is notified via PURPLE push; the product may be re-sold in the same or similar form later.
Other improvements & fixes
Improvements
- Some training dummies placed in each town and legion azit are replaced with dummies that use attack skills — they only use skills when you are near them.
- Craft probability info: selecting the [%] button to the right of a craftable item's name opens a probability window showing your craft chance by the mastery-level difference between your current mastery and the item.
Fixes
- Abyss Rift Zone: fixed map pins being unusable, and a system message is now shown when channel redistribution auto-removes you from your party/force.
- The Abyss Battle Directive items sold by the directive merchant are now identical regardless of stronghold.
- The lava-flower monsters in Morheim's Muspel Volcanic Zone get a surface material that fits the zone.
- Trial 'Vakron Sky Island' — boss Vakron: fixed the thorn objects not appearing when the 'Thorn Bind' status lands on a jumping player; boss Tamon: fixed a skill name displaying abnormally.
- Transcendence 'Abyssal Horn Den' — boss Gargaum's 'Ambush' pattern use count changes from 2 to 1 (difficulty stages 2, 3 and 4), and the 'Roar' trait now triggers at 5 status-effect stacks (was 4).
- Expedition 'Citadel of the Fallen Daeva' — boss Basilus: fixed the Spiritmaster's spirits receiving the 'Fear' status when touching the summoned 'Fallen Daeva Guide'.
- Expedition 'Vakron Sky Island' — boss Tiye (티에, name provisional): fixed the boss direction marker misaligning during some skills.
Official sources
Frequently asked questions
What is the survival-skill nerf in the July 22 AION 2 patch?
Every class's core survival cooldown — Tenaciousness, Comrade in Arms, Barrier Spell, Mother Nature's Breath, Command: Proxy and Unstoppable — gets a shorter duration (e.g. Comrade in Arms 10s → 6s, Mother Nature's Breath 10s → 6s). Alongside it, charge-skill CC chances drop from 50% to 30%, max-HP buffs become undispellable, and life-steal now only applies against a single target.
How does the AION 2 server transfer work?
From July 22 to July 28 (daily 20:00–24:00 KST) you can buy a transfer under [Shop] → [Server Transfer]: 1,000 Quna base per account (one transfer only) plus 200 Quna per character, moving any number of characters from one same-faction server to another. Characters must be level 45+, in a town, legion-free, with no unclaimed brokerage/shop/mail items. Server-warehouse Kinah and items do not transfer.
What changed for the Brawler on July 22?
A large kit pass: Ascending Blow gets a full spec rework (aerial bind baked into the base skill, guaranteed-crit spec #2), Exploding Fist gains base [Normal] skill speed +30% with charge-scaling spec-#5 damage, Shoulder Tackle restores 50 Rage baseline with a longer (3s) but less frequent (30%) stun, Rampage becomes undispellable, and Unstoppable ignores cooldown-increase effects.
What is the Transparent Map?
A new overlay map that draws the zone's terrain outline, paths and key markers (quests, NPCs, Kibelisks, rifts, flight circles, dungeon entrances, field bosses, Empyrean Lord's Traces) semi-transparently over the game screen, with hover tooltips showing name, altitude and distance — usable in major territories and instanced dungeons.