AION 2 Patch Notes — April 29, 2026
The April 29, 2026 update is a class-wide PvP balance pass: PvP stat caps are removed, a Rage Burst rework leads sweeping per-class tuning, the Abyss gets boss renames, buffs and collectible paintings, and the Fresh Breeze Festival event opens. Translated from the official Korean update note.
Last updated: April 29, 2026
Content & Systems
Expeditions
- Hall of Illusion Odd Energy Cube adds the Unique “Scattered Radiance Necklace” and “Scattered Radiance Ring.”
- Azure Breath Island Odd Energy Cube adds the Unique “Scattered Radiance Earring” and the Heroic “Eroded Afterimage Ring”; loot from its Fungi monsters is removed.
PvP Balance (system)
- The acquisition cap on PvP Damage Amplification and PvP Damage Resistance stats is removed.
- The minimum-damage floor from the PvP amp/resistance formula is set to 20%.
Abyss
- “Watcher Kaira” and “Spirit King Agro” in the boss-spawn event are renamed “Executioner Kaira” and “Executioner Agro” to distinguish them from the same-named bosses.
- New collectible paintings drop from the post-capture Abyss bosses (Executioner Tamasa in Lower Chaotic Ereshranta; Executioner Dramos / Traitor Dukal / Destroyer Maraka in Middle).
- Stats of Lower Chaotic Ereshranta executioners raised; Watcher Kaira spawn locations adjusted; terrain favoring one faction removed in Middle.
- Abyss season-mission tuning, and the “Abyss Corridor” monsters no longer drop Potential Amplification Stone: Abyss.
Class Changes
Common
- Impact Hit: shock-type accuracy stat now scales 12% at level 1, +1.2% per level.
- Survival Willpower / Revitalization Contract: status resistance now 17% at level 1, +2% per level. Life-steal floaters/messages now sum the recovery, life-steal is no longer affected by reduced-healing stats, and stealth is not broken by hits for 0.5s after entering.
Gladiator (검성)
| Skill | Change |
|---|---|
| Ruinous Blow / Leaping Slam | “Combat Ready” now also adds +15% status-effect accuracy. |
| Mocking Blade | PvE damage +20%; life-steal changed 15% → 4% (15% vs. action-immune targets). |
| Crushing Wave | Spec 1 removes the “on crit” condition from its life-steal. |
| Aerial Snare | Spec 3's bonus damage vs. action-immune targets raised +50% → +100%. |
| Murderous Burst | Passive PvE damage +30%. |
| Rage Burst | Reworked: on hit, −10% target attack for 10s and +10% PvE / +5% PvP self damage amp, enabling Overhead Slam for 10s. The attack-down does not stack with Templar Taunt. Spec 2 → −10% more attack; Spec 4 → +5% PvE / +2.5% PvP amp. |
| Lunge Stance | Spec 1 changed from MP-cost reduction to +5% heavy strike. |
| Lifestealing Blade | Changed from 7% damage recovery to 2% HP life-steal. |
| Tenaciousness | Now removes damage-over-time effects on use. |
Templar (수호성)
| Skill | Change |
|---|---|
| Punishing Strike / Judgment | Post-/pre-cast delay motions improved. |
| Annihilate | Spec 3's bonus vs. action-immune targets raised +50% → +100%. |
| Warding Strike | PvE damage +30%. |
| Battlefield Banner | Attack-conversion ratio doubled. |
| Flash Rampage | Fixed the Spec 5 cooldown reduction not working. |
Assassin (살성)
| Skill | Change |
|---|---|
| Heart Gore | Spec 1 removes the “on crit” condition from its life-steal. |
| Shadowstep | Backward distance 10m → 20m; fixed Spec 3 duration showing 10s instead of 3s. |
| Smoke Bomb / Ambush Stance / Apply Poison | Tooltip fixes (consecutive-use count, duration display, 15% vs. 7% proc text). |
Ranger (궁성)
| Skill | Change |
|---|---|
| Drill Dart | Spec 1 removes the “on crit” life-steal condition; Spec 5 crit changed from “50% cooldown reset” to “one extra activation.” |
| Concentrated Fire | Passive PvE damage +10%. |
| Griffon Arrow | Bonus PvE damage vs. Blaze +5%. |
| Supporting Fire | PvE damage +5%; 5% life-steal changed to 1.5% HP recovery. |
Chanter (호법성)
| Skill | Change |
|---|---|
| Spinning Strike | On hit, +5% crit-damage amp and +5% healing amp for 30s (up to 3 stacks). Spec 3 flipped to “more damage the fewer targets hit.” |
| Dark Crush / Piercing Strike | Now usable while moving by default; Spec 3 → guaranteed crit; PvP damage +20%. |
| Wave Blow / Storm Chain / Impactful Crush / Crushing Blow | PvE damage +20%. |
| Wind's Promise | Passive PvE damage +30%. |
| Earth's Promise | HP condition removed from the passive trigger. |
| Recuperation | Spec 1's heal-over-time now stacks up to 2; fixed a 0% max-HP-recovery display. |
| Guardian Blessing / Protection Circle | Guardian Blessing no longer removed on map change; Protection Circle's +10% healing-received removed. |
Cleric (치유성)
| Skill | Change |
|---|---|
| Salvation | Now removes damage-over-time on use; fixed Spec 4 not activating on some shock effects. |
| Noble Aura | Effect now removed on skill reset/unslot; cooldown 5min → 1min; now shows a buff icon and can be dispelled. |
| Benevolence | Shows a buff icon while in the area; no longer stacks when 2+ Clerics use it. |
| Light of Regeneration | Fixed recovery applying at 1.3× instead of 2×. |
| Earth Punishment / Assault Mark / Radiant Recovery | Tooltip fixes (durations, slow chance, skill-speed text). |
Spiritmaster (정령성)
| Skill | Change |
|---|---|
| Command: Proxy | Range/area unified to 40m; sustained-effect area 20m → 25m. |
| Summon: Fire Spirit | Fixed excessive elemental-buff gain and permanent space-domination. |
| Elemental Fusion | Fixed it intermittently not activating; no extra element gained while at 4 elements. |
| Spirit's Benediction / Jointstrike: Curse / Kaisinel's Power / Flame Blessing | Tooltip and presentation fixes. |
Sorcerer (마도성)
| Skill | Change |
|---|---|
| Hellfire | PvE +20%, PvP +20%; Spec 2 DoT damage now scales 40%/100%/200% by charge stage. |
| Firestorm | PvP damage +30%. |
| Winter's Shackles / Winter's Illusion | PvP damage +30%. |
| Bittercold Wind | PvP damage +20%; fixed a stacked-cast issue. |
| Hibernation | Now removes damage-over-time on use. |
Events & Promotion
- “A Fond Journey Together” — 28-day attendance book (Apr 29 → June 3 maintenance).
- Fresh Breeze Festival: a new event pass “Fresh Season” (Basic + Premium, 60 levels with repeat rewards), event season missions awarding “Fresh Lime,” and a coin-merchant NPC shop in each faction town selling Odd Energy, Abyssal Forge reward tickets, pet boxes, enchant stones and more for Fresh Lime.
- Daeva Look Change Week (Apr 29 → May 13): dyeing cost −50% (200 → 100 Quna).
- New armor skins (Sharp Slim-Fit Shirt, Cozy Pajama Shirt) and new pets (Harp Seal, Void).
Other improvements & fixes
- Crafting disabled in the Abyss; the Kinah fee charged when crafting via the management UI is removed; movement-control immunity while on wind paths.
- Many Azure Breath Island boss fixes (Wise Baumnut's lightning stun → DoT, range tuning, anti-cheese on its wipe skill; Awakened Alturadon pattern-loop and aggro fixes; Expanding Zairpe mushroom-zone and collision fixes).
- Hall of Illusion: the Illusion Veil now deals extra damage along its path; Nathara's wipe-skill fix; Glassbane crystal cleanup fix.
- Corroded Decontamination Facility boss Terminator Bargott: groggy gauge locks when chains are applied; fixed bombs not spawning below 50% HP before the first removal pattern.
- Numerous UI/stat display fixes (attack/defense from Power and faction stats, Daeva supply box server-storage, sound improvements on potions and Cleric Light of Protection / Noble Aura).
Official sources
Frequently asked questions
What changed in PvP balance on April 29?
The acquisition cap on PvP Damage Amplification and Resistance was removed, the minimum-damage floor was set to 20%, and nearly every class received PvP tuning — including a full Rage Burst rework for the Gladiator.