Seasonal Affixes

AION 2 Seasonal Dungeon Affixes

In the Party Challenge (Transcendence) season, dungeon enemies gain stacking affixes as you push higher tiers — a Mythic+ style mutator system. Each tier adds one more affix on top of the last.

Abyssal Horn Den

Tier 2
  • Ascension — When a Boss's HP drops to 50% or less, its Damage Boost increases by 20%.
Tier 3
  • Ascension — When a Boss's HP drops to 50% or less, its Damage Boost increases by 20%.
  • Roar — Inflicts [Status Effect: Roar] whenever hit by a Boss tier enemy. [Roar]: A phantom of Gargaum appears and roars, dealing damage and inflicting Fear on players when stacked.
Tier 4
  • Ascension — When a Boss's HP drops to 50% or less, its Damage Boost increases by 20%.
  • Roar — Inflicts [Status Effect: Roar] whenever hit by a Boss tier enemy. [Roar]: A phantom of Gargaum appears and roars, dealing damage and inflicting Fear on players when stacked.
  • Residual Lightning — Inflicts [Status Effect: Residual Lightning] whenever hit by an Elite Monster. [Residual Lightning]: Lightning crashes down when stacked, summoning a Lightning Orb at the struck location.

Deus Research Base

Tier 2
  • Balance — A [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
Tier 3
  • Balance — A [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
  • Rage — Increases Damage Boost value of a non-Boss enemy when its HP is 50% or below.
Tier 4
  • Balance — A [Balance Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Balance]: Imbues Damage Boost increase effect to monsters within the zone and Damage over Time to the PC.
  • Rage — Increases Damage Boost value of a non-Boss enemy when its HP is 50% or below.
  • Judgment — Inflicts [Status Effect: Judgment] whenever hit by a Boss tier enemy. [Judgment]: Generates an explosion when stacked, inflicting damage proportional to HP to the surroundings.

Mirror of Scarlet Desire

Tier 2
  • Frenzy — When a non-Boss monster's HP drops to 50% or less, its Combat Speed and Move Speed increase.
Tier 3
  • Frenzy — When a non-Boss monster's HP drops to 50% or less, its Combat Speed and Move Speed increase.
  • Afterimage — Inflicts [Status Effect: Afterimage] whenever hit by a Boss tier enemy. [Afterimage]: When stacked, Kromede's clone appears and releases projectiles that deal damage to players.
Tier 4
  • Frenzy — When a non-Boss monster's HP drops to 50% or less, its Combat Speed and Move Speed increase.
  • Afterimage — Inflicts [Status Effect: Afterimage] whenever hit by a Boss tier enemy. [Afterimage]: When stacked, Kromede's clone appears and releases projectiles that deal damage to players.
  • Barrage — Inflicts [Status Effect: Barrage] whenever hit by an Elite Monster. [Barrage]: Releases radial projectiles that deal damage to players when stacked.

Noiran's Hidden Legacy

Tier 3
  • Snipe Test Subject — Inflicts [Status Effect: Snipe Test Subject] whenever hit by an Elite Monster. [Snipe Test Subject]: Drops 3 bombs in quick succession at 8 stacks, dealing damage in the area.
Tier 4
  • Snipe Test Subject — Inflicts [Status Effect: Snipe Test Subject] whenever hit by an Elite Monster. [Snipe Test Subject]: Drops 3 bombs in quick succession at 8 stacks, dealing damage in the area.
  • Firebomb Rain — Inflicts [Status Effect: Firebomb Rain] whenever hit by a Boss tier enemy. [Firebomb Rain]: Drops a firebomb with secondary explosion at 4 stacks.

Shattered Arkanis

Tier 2
  • Poison Blood — A [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
Tier 3
  • Poison Blood — A [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
  • Elevation — Increases Damage Boost of nearby non-Boss enemies other than itself when a non-Boss enemy dies.
Tier 4
  • Poison Blood — A [Poison Blood Zone] is formed on the spot when an Elite Tier 3 or above enemy dies. [Poison Blood]: Imbues Restore effect to monsters within the zone and Damage over Time to the PC.
  • Elevation — Increases Damage Boost of nearby non-Boss enemies other than itself when a non-Boss enemy dies.
  • Tolerance — Increases Stagger gauge values of Boss tier enemies.

Submerged Life Temple

Tier 3
  • Betrayal — Inflicts [Status Effect: Betrayal] whenever hit by a Boss tier enemy. [Betrayal]: Releases radial projectiles that deal damage to players when stacked.
Tier 4
  • Betrayal — Inflicts [Status Effect: Betrayal] whenever hit by a Boss tier enemy. [Betrayal]: Releases radial projectiles that deal damage to players when stacked.
  • Spore — Forms a [Poison Sac] on defeating an Elite Tier 5 or above enemy. [Poison Sac]: Follows the player and deals Poison and damage to the surroundings over time.

Korea/Taiwan data (client v110, 2026-09-09). Affixes stack cumulatively — a tier's enemies carry that tier's affix plus all lower-tier affixes. Names and effects are taken directly from the game's text.