Build Planner

Gear Score & Stat Score

How the two numbers in the Build Planner's stat sheet are calculated — and what they do (and don't) mean.

These numbers are orientative. They measure your gear and build, not how good a player is. A character's real performance comes from the player — rotation, timing, positioning and decision-making. Use Gear Score and Stat Score to compare gear setups, not to judge skill.

What is Gear Score?

Gear Score = the sum of your equipped gear's Item Level across every slot (the item's base item level + each enchant level + each exceed level — every +1 there adds exactly +1 Item Level, verified against the game's data), plus +1 per Daevanion crystal point you've spent on the boards.

It's exact for those sources and 0 with no gear and an empty board. We label it "Gear Score · gear + daevanion" so it's clear what it counts.

Why it can differ from the number shown in-game: the game's Gear Score also folds in further sources (soul-bind sub-stats, manastones, pets, titles…) that scale with character development and aren't itemized per build, so the in-game total usually reads a little higher. We only count what we can derive exactly rather than guess a number that could be wrong.

What is Stat Score?

Stat Score is a plain sum of every stat on your build's stat sheet — one quick number to compare two builds at a glance. Higher generally means more total stats, but it weights every stat equally, so it's a rough comparison, not a power rating.

Why don't you show Combat Power?

Combat Power is computed server-side and its exact formula isn't in the game data — and NCsoft adjusts it fairly often. Any CP number we displayed could be wrong, so we deliberately don't show it. We'd rather omit a number than show one that misleads you.

Why are some builds labelled Korea/Taiwan?

A build belongs to one game client. New builds use the Global client's data. Builds made before the Global launch were made on the Korea/Taiwan client and are computed with Korea/Taiwan data (client v110, 2026-09-09): its items, Daevanion boards, pet levels and enchant caps differ from Global, so those totals are not valid for Global. They carry a Korea/Taiwan label everywhere they appear.

The Global | Korea/Taiwan switch in the planner picks the client for a new build. A build can't be converted between the two (the clients number Daevanion nodes and sub-stats differently), so switching starts an empty build of the same class. A shared link always opens on the client it was made on.

So how do I know if a build is good?

Use the full stat sheet, not just the headline numbers: check that your build leans into the right stats for its role (attack/crit for DPS, defense/HP for tanks, healing/MP for healers), and compare gear options. The numbers point you in the right direction — but the rest is on you.

Open the Build Planner or browse community builds for examples.

Bottom line: these are orientative gear gauges. Real performance comes from the player.